License

    • You can try this SDK (Software development kit) for the purpose of internal testing.
    • You can't use this SDK for commercial use without purchasing the BCL License.
    • If you don't purchase/register the license, a watermark appears on the video.
    • Once you have purchased the Bandisoft Capture Library (Bandicam SDK), it can be used permanently.

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Changes

    2.1.0 - Aug 12, 2015

    • Added - H.264 encoder using only CPU
    • Improved - AMD APP H.264 Encoder performance and compatibility
    • Improved - DirectX 9/10/11 compatibility

    2.0.4 - Jun 15, 2015

    • Improved - Nvidia NVENC H.264 Encoder performance and compatibility
    • Improved - The recording stop speed (Reducing delays)

    2.0.3 - Oct 17, 2014

    • Added - support for the AMD APP H.264 encoder (VCE) of AMD Embedded G-Series GPUs
    • Improved - The performance of encoding module
    • Improved - Reduced an error while calculating the time of video frames.
    • Fixed - A logo created by GIMP couldn't be displayed correctly
    • Fixed - Failed to use the AMD H.264 encoder if the PC has more than 2 AMD graphics cards
    • Fixed - The mouse cursor is positioned incorrectly when you specify the capture area.

    2.0.2 - Aug 14, 2014

    • Added - Intel Quick Sync Video H.264 Encoder
    • Added - Nvidia NVENC H.264 Encoder
    • Added - Nvidia CUDA H.264 Encoder
    • Added - AMD APP H.264 Encoder
    • Added - Automatically selecting the appropriate codec
    • Improved - Capture ability in DX9/10/11
    • Improved - Image resizing performance
    • Fixed - dropped frames in the recorded video on some PCs

    1.7.2 - Aug 16, 2013

    • Improved - Capture ability in OpenGL.
    • Improved - Encoding ability with RGB24
    • Fixed - Mouse cursor flickering problem in GDI.

    1.7.1 - Oct 29, 2012

    • Improved - Capture ability in DirectX 9/10/11
    • Improved - FPS limit function
    • Improved - Stability in DirectDraw
    • Fixed - FPS dropped after loading screen in some games
    • Fixed - The recorded video had a sync problem when Bandicam recorded for a long time
    • Fixed - The first recorded video had no sound or high pitched sound
    • Fixed - Stopped recording when the UAC window popped up with some computers

    1.6.3 - Dec 30, 2011

    • Improved - AVI format compatibility
    • Fixed - The program stopped recording intermittently
    • Fixed - Slow recording when forcing anti-aliasing
    • Fixed - Video corruption on some versions of ddraw7

    1.6.2 - Jul 12, 2011

    • Added - Capture pause support
    • Added - D3DFMT_A2B10G10R10, D3DFMT_A2R10G10B10 pixel format support in D3D9
    • Improved - Support transparent mouse cursor
    • Improved - resizing quality in GDI
    • Improved - Direct3D 10/11 capture speed
    • Improved - Direct3D 10/11 capture resource usage
    • Improved - Adjust frame rate

    1.5.1 - Sep 13, 2010

    • Added - DirectX 11 support
    • Added - RGB24 (24bit) video codec
    • Added - YV12 (12bit) video codec
    • Added - ZOOME, NICONICO preset
    • Improved - Support x64
    • Improved - Video file writing speed
    • Fixed - Problem capturing layered window in GDI
    • Fixed - Problem capturing mouse cursor in GDI
    • Fixed - Problem capturing D3D10/11 exclusive mode

    1.4.1 - Feb 9, 2010

    • Improved - MJPEG encoding speed
    • Improved - Audio recording volume configuration
    • Added - Video capture area selection
    • Added - Image capture in GDI
    • Added - Option to use WASAPI
    • Changed - JPEG image capture using 444 sampling
    • Fixed - Image capture bug in D3D10
    • Fixed - Buffer overflow in OpenGL
    • Fixed - Image color problem in OpenGL
    • Fixed - Problem writing bitmap images in GDI
    • Fixed - Cursor drawing bug
    • Fixed - MPEG-1 encoding bug on AMD CPU's with SSE2
    • Fixed - During GDI image capture, black-space bug
    • Fixed - MPEG-1 L2 mono audio recording bug
    • Fixed - Problem with SSE2 instructions when encoding

    1.3.1 - Jun 30, 2009

    • Added - DirectX 7 support
    • Added - ARGB Video codec added (Uncompressed/Lossless)
    • Added - ARGB support alpha channel (Only D3D9)
    • Added - Capturing screen images including mouse cursor
    • Fixed - Resizing bug in OpenGL
    • Fixed - A/V Sync bug
    • Fixed - Recording volume level problem in Vista/7

    1.2.1 - Apr 9, 2009

    • Added - MPEG1 Video codec, MPEG1 Layer2 Audio codec added as default
    • Added - Direct Show Filter for playing recorded video
    • Added - JPEG still image capture (for screenshots)
    • Added - API added (returns file size when capturing)
    • Changed - bdcap32.dll and bdcore32.dll are now integrated in bdcap32.dll
    • Changed - MakePathnameByDate() function returns filenames with additional millisecond resolution
    • Fixed - Audio recording problem in Windows XP
    • Fixed - Speed optimization

    1.1.2.10 - Nov 28, 2008

    • Fixed - Timer overflow bug fixed

    1.1.2 - Nov 24, 2008

    • Added - DirectX 8/10, OpenGL support
    • Added - Logo display via a 32BIT PNG file
    • Added - YouTube uploader
    • Fixed - Code refactoring and improved stability
    • Fixed - Speed optimization

    1.0.1 - Oct 24, 2008

    • Fixed - Audio capture

    1.0.0 - Sep 29, 2008

    • Added - D3D9, GDI capture
    • Added - Audio capture
    • Added - MPEG4, MJPEG codec encoding