Bandi Capture LibraryBandi Capture Library
License
Bandi Video Library is a commercial product. But we help you to determine whether it is fit to your purpose. Feel free to download and test the BCL SDK. It contains examples, online documentations and library itself. Please follow restrictions below.
- This SDK only allow you to use for the purpose of internal testing, don't allow redistribution or any public tests except closed test (closed beta test) in online game.
- If you don't register, a watermark appears in the captured video.
- Please read EULA carefully for more details when installing.
Download
Bandi Capture Library is distributed in two forms. The stable version means it is version proven reliability. And Beta version is still under development by any means, you can test new features.
Changes
1.6.3 - Dec 30, 2011
- Improved - AVI format compatibility.
- Fixed - The problem stopped recording intermittently.
- Fixed - Slow recording on forcing anti-aliasing.
- Fixed - Video corruption on some ddraw7.
1.6.2 - Jul 12, 2011
- Added - Capture pause support.
- Added - D3DFMT_A2B10G10R10, D3DFMT_A2R10G10B10 pixel format support in D3D9.
- Improved - Support transparent mouse cursor.
- Improved - resizing quality in GDI.
- Improved - Direct3D 10/11 capture speed.
- Improved - Direct3D 10/11 capture resource usage.
- Improved - Adjust frame rate.
1.5.1 - Sep 13, 2010
- Added - DirectX 11 support.
- Added - RGB24(24bit) video codec.
- Added - YV12(12bit) video codec.
- Added - ZOOME, NICONICO preset
- Improved - Support x64.
- Improved - Video file writting speed.
- Fixed - Problem capturing layered window in GDI.
- Fixed - Problem capturing mouse cursor in GDI.
- Fixed - Problem capturing D3D10/11 exclusive mode.
1.4.1 - Feb 9, 2010
- Improved - MJPEG encoding speed.
- Improved - Audio recording volume configuration.
- Added - Video capture area selection.
- Added - Image capture in GDI.
- Added - Option to use WASAPI.
- Changed - JPEG image capture using 444 sampling.
- Fixed - Image capture bug in D3D10.
- Fixed - Buffer overflow in OpenGL.
- Fixed - Image color problem in OpenGL.
- Fixed - Problem writing bitmap image in GDI.
- Fixed - Cursor drawing bug.
- Fixed - MPEG-1 encoding bug on AMD CPU's with SSE2.
- Fixed - During GDI image capture, black-space bug.
- Fixed - MPEG-1 L2 mono audio recording bug.
- Fixed - Problem with SSE2 instructions when encoding.
1.3.1 - Jun 30, 2009
- Added - DirectX 7 support
- Added - ARGB Video codec added (Uncompressed/Lossless).
- Added - ARGB support alpha channel(Only D3D9)
- Added - Capturing screen images including mouse cursor
- Fixed - Resizing bug in OpenGL.
- Fixed - A/V Sync bug.
- Fixed - Recording volume level problem in Vista/7.
1.2.1 - Apr 9, 2009
- Added - MPEG1 Video codec, MPEG1 Layer2 Audio codec added as default.
- Added - Direct Show Filter for playing recorded video.
- Added - JPEG still image capture(for screenshots)
- Added - API added(returns file size when capturing)
- Changed - bdcap32.dll and bdcore32.dll are now integrated in bdcap32.dll.
- Changed - MakePathnameByDate() function returns filenames with additional millisecond resolution
- Fixed - audio recording problem in Windows XP platform.
- Fixed - Speed optimization
1.1.2.10 - Nov 28,2008
- Fixed - Timer overflow bug fixed.
1.1.2 - Nov 24,2008
- Added - DirectX 8/10, OpenGL support
- Added - Logo display by 32BIT PNG file
- Added - YouTube uploader
- Fixed - Code refactoring and improve stability
- Fixed - Speed optimization
1.0.1 - Oct 24,2008
1.0.0 - Sep 29,2008
- Added - D3D9, GDI capture
- Added - Audio capture
- Added - MPEG4, MJPEG codec encoding